9
[Title "White to play and win - only moving the rook once"]
[fen "k7/8/8/8/8/8/8/K1R5 w - - 0 1"]

This is an exercise in using the opposition and outflanking from John Hawkins' Amateur to IM. Obviously your engine isn't going to help.

Brian Towers
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    I don't know Hakins' works but I have seen this excellent exercice associated to Dvoretsky. I wonder who invented it first. – Evargalo Jul 20 '23 at 12:17

3 Answers3

13

This is a simple one. You can't make progress once the K's are opposed and thus the only solution is outflanking.

[FEN "k7/8/8/8/8/8/8/K1R5 w - - 0 1"]

1. Ka2 Ka7 {is the human approach} (1... Kb8 {forces thinking about opposition} 2.Kb2 {maintaining opposition} Ka8 {since moving up sustains the white opposition, but makes it shorter} (2... Ka7 3.Ka3 {opposition but shorter}) (2... Kb7 3.Kb3 {opposition but shorter}) 3.Kc3 {outflanking = not losing opposition} Kb8 (3...Ka7 4.Kc4 {more of the same, doesn't shorten Blacks imminent death}) (3...Kb7 4.Kb3 {opposition again}) 4.Kb4 {and the opposition story goes on...}) 2. Ka3 Ka6 3. Ka4 Kb6 4. Kb4 Ka6 5. Kc5 {Ka5 won't lead to a solution.} Kb7 6. Kb5 Ka7 7. Kc6 Ka8 8. Kc7 (8. Kb6 {is a bit slower and as GM Ben Finegold would thus say: "wrong!"} Kb8 9. Ka6 Ka8 10. Rc8#) 8... Ka7 9. Ra1#

EDIT: added some more sidelines on request. IMO 4 deep for a sideline is more than sufficient to keep it readable.

IT M
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    @Laska the concept is called "King opposition". Many endgame books teach this topic. Would be sort of difficult to explain it in its entirety in comments section though. – Emre Bener Jul 20 '23 at 06:47
8

Since it can't be analyzed with an engine, I made it so :-) I hope you agree that this setting keeps the relevant restriction (the wR only moves once):

[FEN "8/p7/rp6/rp6/pP6/R7/8/K6k w - - 0 1"]

Note that Kb3 is impossible here, so you must be a bit careful with outflanking. But Kb1 is a clear #11. (A problem solving engine could give all shortest variants, but that takes tiiiime...)

Hauke Reddmann
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    I guess 11 turns is correct – Oliver Jul 20 '23 at 14:39
  • Clever idea Hauke – Laska Jul 20 '23 at 15:45
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    I don't get it, why's this enforce the criterion? What awful thing happens if the rook moves before a mate is available? Black moves a pawn, but that alone does nothing if white rook moving can accelerate mate. – OverLordGoldDragon Jul 20 '23 at 23:36
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    A good question OverLordGoldDragon. If there’s no other material on the board then wKR can never force checkmate bK if Black has the right to pass. So giving Black extra units achieves this effect, once any of them is unblocked – Laska Jul 21 '23 at 17:09
  • @OverLordGoldDragon: At least one black rook comes out of the pawn prison if White allows a3, with an obvious non-win. Thus the rook may only move to mate. – Hauke Reddmann Jul 21 '23 at 20:17
  • @Laska @ Hauke this requires at least 3 moves by black, 4 to do anything other than break out. So again I don't see how this setup doesn't permit wR to move twice or more. – OverLordGoldDragon Jul 21 '23 at 20:21
  • @OverLordGoldDragon: Correct, but you can't even mate with K+R vs K+infinite pass moves. The wR *can* move more than once, but you want to reach a goal (mate), and *doing* a move is utterly useless. – Hauke Reddmann Jul 22 '23 at 13:31
  • I figured moving the rook could possibly accelerate mate, I guess you're saying that's not so here. Interestingly, I fed this to [Lichess Stockfish 14](https://lichess.org/analysis/standard/8/p7/rp6/rp6/pP6/R7/8/K6k_w_-_-_0_1), and it fails with its initial Depth 67 - I put it up to Depth 99, but I gave up waiting on Depth 77. It keeps thinking Ka2. Yet, the moment I play Kb1, it instantly realizes mate in 11 for white. I [asked](https://chess.stackexchange.com/q/42605/33019) about it. – OverLordGoldDragon Jul 22 '23 at 22:52
  • wR can move any number of times it doesn’t help. The point is that if Black can pass whenever he wants then there’s no way for KR to mate K. So the single rook move must be checkmating – Laska Jul 23 '23 at 13:51
3

Answer is edited. Initial conclusion was that it's impossible.

First of all, the only rook's move must be the last move (you cannot check by a king), so it's all about kings dancing. White are willing to checkmate here either when the black king is on a column opposed by the white king on c column or when the black king is cornered at a8 with the white king on a6/b6/c7. First option is typically avoidable by black so white's strategy is to gradually force the black king into the corner by using opposition.

Position that forces a king to step back is when it's opposed by the other king and the distance is exactly one row. For the king whose turn is next it's bad opposition, for the king just moved it's good opposition. In this play whenever black happen to obtain good opposition they can maintain it by mirroring the white king's moves (rook will not interfere here as it will always be blocked by the king). This way black keep odd number of rows between the kings. It works vice versa - whenever black ends a turn opposing the white king with odd number of rows between them - they are safe. So, good and bad oppositions should be extended from single row to any odd number of rows. Initially white can immediately obtain good opposition by 1. Ka2 but the catch here is that white need to approach the black king and black do not have to.

So the detailed strategy for white should be this:

  1. Always avoid black's good opposition
  2. Do not let black king to the rook
  3. Approach the black king
  4. Use threat of opposing the black king on a column from c

Strategy for black should be this:

  1. Obtain good opposition whenever possible
  2. Threaten to get to the rook (when white king is to the right of c column)
  3. Preferrably maintain odd number of rows to the black king
  4. Keep distance from the white king
[FEN "k7/8/8/8/8/8/8/K1R5 w - - 0 1"]

1. Ka2 {b1 or b2 allow good opposition for black} Kb8
    (1. Kb1 Kb7!)
    (1. Kb2 Kb8!)
    (1... Ka7 {allows good opposition for white} 2. Ka3)
    (1... Kb7 {allows good opposition for white} 2. Kb3)
2. Kb2 Ka8
    (2. Ka1 {same for 2. Ka3, allows good opposition for black} Ka7! {black are safe})
    (2. Kb1 {same for 2. Kb3, allows good opposition for black} Kb7! {black are safe})
    (2... Ka7 3. Ka3)
    (2... Kb7 3. Kb3)
3. Kc3 Kb7
    (3. Ka2 Kb8 {Repeats the first turn})
    (3. Kc2 Kb8. 4. Kc3 Kc7! {black are safe}
        (4. Kb2 Ka8 {Repeats the second turn})
        (4. Kd2 {Or any other to d column} Kb7 {black king gets space and approaches the rook})
        (4. Kb1 {same for 4. Kb3} Kb7!)
    )
    (3... Ka7 Kc4 {white is just getting closer})
    (3... Kb8 4. Kb4)
4. Kb3 {The white king is opposing similar to 1 ...Kb8 2. Kb2 but it's two rows closer. Now white can repeat this 2-move pattern to approach the black king} Ka7 (same reason as for 2... Ka8)
5. Kc4 Kb6
6. Kb4 Ka6
7. Kc5 {Now he threat Ra1# is active} Kb7
    (7... Ka5 8. Ra1#)
    (7... Ka7 8. Kc6 {repeating 7. Kc5 but one row closer to the edge})
8. Kb5 {same as 6. Kb4 but closer to the edge} Ka7
9. Kc6 Kb8
10. Kb6 Ka8
11. Rc8#

And remarkably, it matches the 11 turns produced by engine for edited position. For me, it's not "simple one" ©.

Oliver
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    By the way, how can I make this cool playable chess diagram into the answer? – Oliver Jul 20 '23 at 03:07
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    it is described [here](https://chess.meta.stackexchange.com/questions/179/how-do-i-add-a-replayer-to-my-post) – Piro Jul 20 '23 at 05:10
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    I still couldn't make the player work :( probably I'm missing something. I would appreciate a proper edit to the answer that helps with formatting player's code. – Oliver Jul 20 '23 at 14:23
  • I expected a solution to have a lot of options for black and the resulting single best option for white, to show check mate no matter what black does ? – Falco Jul 20 '23 at 14:49
  • @Falco due to nature of this particular case it's white who are at risk to make a mistake and miss a win. Any time black obtain the good opposition the win is gone. So, displaying options for winning side is quite unusual but appropriate for this puzzle. – Oliver Jul 20 '23 at 14:53
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    I edited your diagram. You had to place quotes around the FEN. ;-) – IT M Jul 20 '23 at 15:05